Hey, so basically question is in the title, I have decided to make a fully functional level in each of my favorite engines before deciding on one to devote all my time to. I have done so in Unity and in Unreal and still have Cryengine and Lumberyard to do. So far I won't lie Cryengine is my favorite from a terrain building standpoint however every tutorial I have found for how to create a menu (in my case looking to just create a simple main menu with a functional exit, options and enter world option) has had people showing how to create the menu in Flash and then load it into Cryengine. Both of the other engines I have used just had you building the menu system in the game itself and most complex part was building the character controller properly which was pretty easy so when I found I had to go to an outside source for menu and UI creation I was a little put off.
I have not used flash and while I am not adverse to it I am hesitant to do so as not only is there a cost involved with Adobe suite but also from everything I know flash is on its way out and well not be supported anymore by the end of this year... so don't really want to put time and money into a product that is on the way out. If I am wrong about any of this please let me know I am a student not a master at any of this so my ego is not involved, let me know your thoughts and suggestions, thank you.
Yes Crytek knows Flash is no longer supported and they are working on a solution for it.
Great thanks, any info on what the solution is or when they will be implementing it such as next version update or something like that? trying to decide if I should plow forward with the current system or just give it a month or two for the solution to come out if it is coming that quickly.Yes Crytek knows Flash is no longer supported and they are working on a solution for it.
I do not know when it's coming. Im sure it will be a better solution than the current one