Help compiling Cryengine with WWise

I'm compiling Cryengine 5.4 and for the audio I'm using WWise.
I've copyed the WWise SDK folder in "\Code\SDKs\Audio\wwise" and I've generated the solution with CMake, selecting the WWise Audio implementation.
Here it is the folder structure:
Clipboard03.png (17.82 KiB) Viewed 4950 times
The problem is that I'm getting some errors regarding WWise in Visual Studio after compiling the engine:
error.png (227.49 KiB) Viewed 4949 times
Can someone help me to do the right steps to compile Cryengine with WWise?

Re: Help compiling Cryengine with WWise

Simply drop the SDK folder into Code\SDKs\Audio\wwise.
Thanks the error is solved.

However I'm not getting the files I need for the game in the "win_x64\Release" folder as you can see here below.
I've compiled the engine first with "Debug" and then with "Release" in Visual Studio.
Here is my folders after compilation:
release.png (44.08 KiB) Viewed 2414 times
x64.png (120.86 KiB) Viewed 2414 times

What is happening?

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