How do I generate LOD-style dds-files? (dds.0, dds.1, etc)

#1
I believe this format is crytek-specific, so this should be the place to ask.

I have found numerous forum threads describing how to "unsplit" these files.
However, if I replace a texture in Kingdom Come: Deliverance with an unsplit copy of itself, the result does not look like the original (replacing diff.dds comes out looking washed out).

Meanwhile, when replacing a texture with another lod-style texture, it looks as it should.

This leads me to believe that the splitting affects not only the streaming performance, which is the main purpose afaik.

So, how do I generate LOD-style dds-files? I cannot find any such option in the RC.

Also, if anyone knows why unsplitting is messing up the colors, and possibly an alternative fix, that would be neat.

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