ai schematyc? and player question

has anyone figured out how to make schematyc AI with animations and navigation

i no enough about schematyc to probably make some sort of player, how ever is there another way for smooth turning rotation other than a bunch of math float nodes.

what gets me is why would they make it harder than the flow graph node, Movement: rotateEntitiesEX
or the other one.

seems to me that they dont want to make it to easy which points to a conspiracy!!!?

why is it being made to be more difficult the the flow graph is?

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