I'm part of a college research lab, currently and for a long time working on a Ancient Rome restitution.
We use CryEngine since the start of the project, and we recently updated our map to CE5.
We have some trouble with the renderer since that.
This is some screenshots with some debug view overlaying differents spots and differents conditions.
First, a classic view, with all nice CE features activated, V Clouds, V Fog, fancy water, GI and Cubemaps.
We are a 22 Fps, but rendering on the gpu side happen in a decent way, with 11 ms average.
Same result when we disable everything.

There is the "Audio"thread which seems to cause issues.
Did someone have encountered this problem and have a solution ?


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