Re: Fake interior

#2
I saw a similar shader back in UDK. In the ruthlessly outdated MaterialEditor Cryengine, such a shader does not get
Although now it can come running lavizh, and start its usual record (Hire programmers, they will write you the required shader) :D

Re: Fake interior

#3
You just have some items behind a window. If you glitch in those buildings, you will see stuff behind the wall that shows through a glass window. Its not detailed, just usually a coloured ceiling/wall, and a ceiling light, or desk.
Image

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