We can see it on this URL: http://docs.cryengine.com/display/SDKDO ... pacity+Map
In the beginning I tried to use the decal opacity map, like he did: https://www.youtube.com/watch?v=2Gsk08mJhvU But it didn't worked, my diffuse map became transparent where I applied the alpha layer (of course) and my decal opacity map didn't do anything (I don't understand how it works).
So i tried to use the emittance map, It partially worked, because I managed to applied a glowing effect where I want but for some reason the tiling, oscillator and rotator features don't work for the emittance map. More precisely, the emittance map is only affected by the tiling, rotating or oscillating effect I'm giving to the Diffuse map, so I can't give the fancy effect we saw in the first gif because the emittance map doesn't seem to be able to move individually.
Here are my diffuse and my emittance map for the example above:
What I would like to do is to add a "mask" on the diffuse map which would indicate where I could use an emissive effect. And adding this effect with a map which could oscillate to give the effect seen on the first gif.
I hope you understand what I would like to do, my english and drawing skills are awful .....
Thanks and have a nice day !!!