CRYENGINE 5.4 Feedback Thread (Major Release)

#1
Hi CryENGINEERS,

This is a dedicated topic to collect your feedback about CRYENGINE 5.4 (Major Release) in addition to the Launcher crash reporter, the GitHub Issue tracker and GitHub pull requests which we just established a process for. Please make sure you submit your feedback in the following format - we even made a copy/paste form for you to save you some work.

When submitting feedback for the engine build, please make sure your reply to this topic is formatted like this:

Code: Select all

Title: [TOOL] - Gist of Problem/List [list][b]OS:[/b] Windows 7, 10 etc. [b]Build:[/b] as shipped, or compiled from GitHub? [b]Version Number:[/b] Exact version number: (e.g. A.B.C.D)[/list] - Additional relevant info, summarized, see below for options to include. - Exact steps to reproduce the error, if you are encountering a bug. Attachments if applicable: DxDiag Crash Report/LogFiles Image of Error notification
Never just post the contents of a DxDiag or Crash Log File into a post! Attach it to the post as a document instead. Use the Spoiler tag to hide massive lines of code etc. so forum pages don't get cluttered.
Image Another thing: If the engine / sandbox crashes, and the crash reporter pops up, please provide additional information about the problem as is recommended. Just let us know what you did before the crash. It helps us a lot to identify issues quicker.

For additional information, please kindly review our 'How to submit Feedback-Guide' before posting to make sure all the information is validly displayed and communicated to our engineers can process it well.

Thanks for helping us improve the engine, guys! We couldn't do it without you. Have fun testing and keep those bugs coming until we get them all,

sincerely,

EDIT: This is the build feedback thread, if you want to have a discussion about the 5.4 release or its features, please move your conversation to the announce thread, thanks! Please help us keep this thread tidy so our engineers can go through your bugs and issues with ease.

The CRYENGINE Team

Re: CRYENGINE 5.4 (Major Release)

#7
Title: Wrongly rendered HDR Debug info
  • OS: Windows 7
    Build: as shipped
    Version Number: 5.4 Build 164
- HDR debug info was rendered twice with different font size and overlapped.
DebugInfo.JPG
HDR Debug Info
DebugInfo.JPG (33.53 KiB) Viewed 3091 times

EDIT:
HDR Debug Info seems that it doesn't provide correct value, can anyone re-check that?

EDIT2:
when you active HDR Debug, sometimes it vastly drops FPS, please re-visit this issue.
Last edited by excreation on Fri Sep 22, 2017 4:14 am, edited 1 time in total.

Re: CRYENGINE 5.4 (Major Release)

#8
Title: Level Explorer improvements
  • OS: Windows 7
    Build: as shipped
    Version Number: 5.4 Build 164
You have to double left-click(or middle-click) on object's name in level explorer to let property panel focus and then you could perform editing, this automatically involves an additional "goto" action. i think this makes things a little bit tough/inconvenient when you're editing your scenes. i think the property panel should reacting instantly once you perform a "single click" on object's name in level explorer panel and don't do automatic "goto" (we already have "g" to perform this).

Edit:
caused by self ignorance
tick "sync selection" could save my soul.
Last edited by excreation on Fri Sep 22, 2017 7:15 am, edited 1 time in total.

Re: CRYENGINE 5.4 (Major Release)

#9
Title: Asset browser
  • OS: Windows 7
    Build: as shipped
    Version Number:5.4 build 164
i can't drag & drop texture file from windows explorer to asset browser to do auto-conversion or place texture file in physical engine folder to perform this action, only can do "import" to make is happen. also when i update source file from local engine folder , it doesn't perform auto-update, even after i click "Re-import".

Re: CRYENGINE 5.4 (Major Release)

#10
Title: various issue
  • OS: Windows 7
    Build: as shipped
    Version Number: 5.4 Build 164
- Every time i unload or quit level or sandbox it crashes.
- Seems CRYENGINE doesn't automatically create game.cfg.
-Creates weird folder after importing texture file and duplicate (%engine% folder,texture folder).

Attachments:
folder.JPG
folder.JPG (12.7 KiB) Viewed 2540 times
Edit:
Error log:

Code: Select all

Logged at Friday, September 22, 2017 14:32:51 FileVersion: 5.4.0.164 ProductVersion: 5.4.0.164 LogFile: Editor.log GameDir: Assets Executable: D:\ProgramFiles\Crytek\CRYENGINE Launcher\Crytek\CRYENGINE_5.4\bin\win_x64\Sandbox.exe Exception Code: 0xC0000005 Exception Addr: 0x0033:0x000007FEDDF3EFA0 Exception Module: <Unknown> Exception Description: EXCEPTION_ACCESS_VIOLATION, Attempt to read from address 0x0000000000000030 The memory could not be "read" Memory in use: 1419.3MB Debug Status: Out of Memory: 0 MainThread Id: 7796 RenderThread Id: 7796 [Crashed] Thread Id: 7796 [Crashed] ThreadName: Main [Crashed] Call Stack: ["Main" [7796]] 43) function=0x000007FEDDF3EFA0 42) function=0x000007FEDE5A6646 41) function=0x000007FEDE59AC75 40) function=0x000007FEDE5FD14E 39) function=0x000007FEDE5BF8F5 38) function=0x000007FEDE1BA75A 37) function=0x000007FEDE3A97E4 36) function=0x000007FEDE1920EA 35) function=0x000007FEDE18FFC2 34) function=0x000007FEDC76B2A2 33) function=0x000007FEDC768D87 32) function=0x000007FEDC76C78B 31) function=0x000000013FB9FD72 30) function=0x000007FEE4E020FF 29) function=0x00000001403470B4 28) function=0x000000013F89ADEF 27) function=0x000000013F8936A8 26) function=0x00000001401BAFB6 25) function=0x000000005BD751E1 24) function=0x000000005BD6E9B8 23) function=0x000000005B667B22 22) function=0x000000005B6664D5 21) function=0x000000005BD49579 20) function=0x000000005BD90835 19) function=0x000000005B667B22 18) function=0x000000005B6664D5 17) function=0x000000005BD49579 16) function=0x000000005BD4B32A 15) function=0x000007FEE304C4FF 14) function=0x000000005BD91A48 13) function=0x0000000077889BD1 12) function=0x00000000778898DA 11) function=0x000000005BD91176 10) function=0x000007FEE304C4D9 9) function=0x000000005BD45C73 8) function=0x000000005BD482F7 7) function=0x000007FEE57F6554 6) function=0x000000013F90F142 5) function=0x00000001403E6BC4 4) function=0x00000001403AF34B 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) 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Stack: ["GFxMeshCacheReset" [8108]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000007FEE337C0E9 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["Streaming AsyncCallback" [8068]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000007FEE33B16EE 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["JobSystem_Worker_0 (Blocking)" [1872]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000007FEE3738B95 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["NotificationNetwork" [7676]] 10) function=0x00000000779BBD7A 9) function=0x000007FEFCF23D28 8) function=0x000007FEFCF31057 7) function=0x000007FEFE004EFC 6) function=0x000007FEFE004E7D 5) function=0x000007FEE353DACC 4) function=0x000007FEE355025A 3) function=0x000007FEE33ED26D 2) function=0x000007FEE860BE1D 1) function=0x00000000777659CD Call Stack: ["Streaming File IO HDD" [6160]] 10) function=0x00000000779BBD7A 9) function=0x000007FEFD8C10AC 8) function=0x000007FEE348C4FD 7) function=0x000007FEE33B58E8 6) function=0x000007FEE33AEFA6 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["Streaming File IO InMemory" [3820]] 10) function=0x00000000779BBD7A 9) function=0x000007FEFD8C10AC 8) function=0x000007FEE348C4FD 7) function=0x000007FEE33B58E8 6) function=0x000007FEE33AEFA6 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["PhysicsWorkerThread_0" [6028]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000007FEE1B21786 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["Physics" [7820]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000007FEE354FAB1 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["ServiceNetwork" [5496]] 8) function=0x00000000779BC07A 7) function=0x000007FEFD8C1203 6) function=0x000007FEE37A4585 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["NetAddressSolver" [4388]] 10) function=0x00000000779BD62A 9) function=0x0000000077A3105D 8) function=0x000000007779B6A8 7) function=0x000007FEDDC6E03B 6) function=0x000007FEDDB77444 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["UserAnalytics" [2820]] 9) function=0x00000000779BD62A 8) function=0x0000000077A3105D 7) function=0x000000007779B6A8 6) function=0x000007FEDF9BA4D1 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["InputWorker" [5872]] 8) function=0x00000000779BC07A 7) function=0x000007FEFD8C1203 6) function=0x000007FEDF8659CF 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["ZLibCompressor" [1216]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000007FEE0F21193 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["MainAudioThread" [8124]] 9) function=0x00000000779BBD7A 8) function=0x000007FEFD8C10AC 7) function=0x000007FEE7BE4F68 6) function=0x000007FEE7BFDF1A 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["FileChangeMonitor" [3444]] 9) function=0x00000000779BC2EA 8) function=0x000007FEFD8C1430 7) function=0x00000000777606C0 6) function=0x00000001402C23C6 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["BackgroundTask_IO" [820]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000000013FFE255D 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["BackgroundTask_0" [4444]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000000013FFE255D 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["BackgroundTask_1" [7648]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000000013FFE255D 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["BackgroundTask_2" [272]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000000013FFE255D 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["BackgroundTask_3" [6740]] 8) function=0x00000000779BBD7A 7) function=0x000007FEFD8C10AC 6) function=0x000000013FFE255D 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561 Call Stack: ["CaptureCrashScreenShot" [7392]] 9) function=0x00000000779BD62A 8) function=0x0000000077A3105D 7) function=0x000000007779B6A8 6) function=0x000007FEE3486C7E 5) function=0x000007FEE33ED26D 4) function=0x000007FEE860BE1D 3) function=0x00000000777659CD 2) function=0x000000007799A561 1) function=0x000000007799A561
Last edited by excreation on Fri Sep 22, 2017 6:38 am, edited 1 time in total.

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