I'm using Substance Designer 2017.1(or Substance Designer 6), and after I installed the shader, it DID appear in shader list but being set disabled. When I click "reload all shaders", an error message instantly jumped out. I guess there is something changed in the GLSL codes so it conflicts with Substance or OpenGL.
The Error message is shown below:


I'm not quite familiar with GLSL so I can't tell why this error occurs. Also, I'm using Substance Subscription so that I can't roll back to Substance Designer 5 which is tested in the documentation.