CRYENGINE 5.6.3 is available now from www.CRYENGINE.com and the CRYENGINE Launcher. This is our third hotfix since the release of CRYENGINE 5.6 as part of our ongoing endeavors to constantly improve the engine and address issues raised by the CRYENGINE community across various public channels. Work doesn’t stop, so please continue to leave your feedback on the thread.
Key fixes in CRYENGINE 5.6.3 include:
- Fixed: Switching between levels in any C++ template results in a broken player character.
- Fixed: Setting any VS projects to use Edit and Continue results in a compilation error
- Updated: Wwise SDK to v2019.1.4 build 7065
CRYENGINE 5.6 was a huge release for the team, and inevitably, with a build of this magnitude, gremlins and bugs appear once the engine is in your hands. This update addresses more issues that have emerged from your feedback, and we’d appreciate it if you would continue to raise any issues you have on the dedicated forum feedback thread so that we can address them in due course. If you find a bug in the engine, please report it directly on GitHub, which helps us to process the issue quickly and efficiently.
As ever, stay tuned for updates via Facebook and Twitter and don’t forget to join the community and our CRYENGINE development team over on our official CRYENGINE Discord channel.
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