Re: Immortal Particles?

Not sure exactly what you are asking, it seems like 3 questions;

Immortal particles (live forever):
Have a Life component where Time is unchecked.

Static size at any distance:
Set the Field->PixelSize to fixed values.
Alternatively: Set a modifier on the Field->Size value relative to camera distance.

Always face camera:
Render-Sprite-Facing Mode should be set to Camera.
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.

My personal belongings;
Beginner Guides | My GitHub | Splash Plugin

Who is online

Users browsing this forum: No registered users and 2 guests