I would like to see proper guides documented explaining how to get source control up and running (one w Git, one w Perforce and so on). The one I found about Perforce is really vague and forces you to go look around elsewhere with no success...
I would also love to see more work put into documentation on the different programming languages in CryEngine. It's literally been nonexistent for YEARS. People get scared.
A C# tutorial on YouTube would be lovely! Maybe a Flappy Boid guide made in C#? That'd be awesome! More tutorials on programming, please!
Re: CRYENGINE Learning Initiatives
#52hi there
i'm working with unity engine but its not a big deal for making AAA games but they have many free resources for learning all kind of stuff and you have the best engine in industry but you lack of good tutorials and courses please make some complete tutorials specially programming courses we really want to use cry engine so make it possible by creating good courses you are the best you are revolutionized game industry by making this grate engine i never forget the first time I've Played crisis.
best regards
i'm working with unity engine but its not a big deal for making AAA games but they have many free resources for learning all kind of stuff and you have the best engine in industry but you lack of good tutorials and courses please make some complete tutorials specially programming courses we really want to use cry engine so make it possible by creating good courses you are the best you are revolutionized game industry by making this grate engine i never forget the first time I've Played crisis.
best regards
Re: CRYENGINE Learning Initiatives
#54Explain.Did you mean the cryengine launcher via cryengine.com?or?cant download CryEngine, help me
Vishwajith Weerasinghe
Re: CRYENGINE Learning Initiatives
#55Please keep this thread on topic. If you are in need of help make an appropriate thread in the proper forum section.
Re: CRYENGINE Learning Initiatives
#56Is it possible to update the tutorial videos that are currently showing under the getting started playlist. I've only made it past the first three, but that was enough to keep me away 2 years ago, and to send me off again now. It's hard enough to learn a new system, but to also have to struggle with the infromaiton being presented as training material, I'm afraid to even recomend it to anybody.
Re: how to make my fps player
#58I think you need player.cpp file.You can find it via project template folder.And generate the solution and compile it to game.dll.how to make my player in a blank project i need that
Vishwajith Weerasinghe
Re: CRYENGINE Learning Initiatives
#59Wow! Giving people a chance to get a job is great. This is an amazing opportunity for young people who want to work for you, you are doing an amazing job, I even saw an article about it at https://au.edubirdie.com/assignment-provider. Is there any plans on hiring them after your testing? If it's possible, I would love to apply as well and see what happens. Hope I will work for you one day on a new Crysis game.
Last edited by maxzwilson on Mon Jan 28, 2019 9:56 am, edited 1 time in total.
Re: CRYENGINE Learning Initiatives
#60I would really like to request tutorial series on lighting in cryengine. It would be great to see setting up a small scene and setting up lighting for it (Explaining environment probes,Voxel etc). It would be great to have it focused on environment art, so that its much easier to showcase environment at in portfolios using cryengine.