Creating multi-channel viewpoint rendering in Cryengine

#1
Hi Guys,

I am trying to use CryEngine 5.5 for a simulation project in the Dome type flight simulator having three projectors. I am using NVIDIA MOSAIC. In order to render correctly into 3 viewports (each covering 1/3 of the whole virtual screen). We have a total horizontal FOV that is greater than 200°.

I am fairly new to CryEngine, so I am not sure what is most suitable to use. Can VR Dual Rendering be used to create multiple viewpoints of the whole perspective view ?

Thanks.

Kind Regards.

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