How to handle ENTITY_EVENT_COMPONENT_PROPERTY_CHANGED event any code exemple ?
the comments in code say's what
//! Called in the editor when a property of the selected entity changes. This is *not* sent when using IEntityPropertyGroup
//! nParam = IEntityComponent pointer or nullptr
//! nParam = Member id of the changed property, (@see IEntityComponent::GetClassDesc() FindMemberById(nParam))