CRYENGINE Update 5.3.2 is now available for download

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This is a minor release and is intended to address problems and fix issues rather than add major new features. For more information on the planned features for our next major release, CRYENGINE 5.4, please check out our public roadmap.
We couldn’t make these and future improvements to CRYENGINE without the vital support of the community, so thank you for all of your assistance and feedback.

Crash Reporter

The new Crash Reporter has now been activated. Should CRYENGINE crash, then the following window will open:

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This will allow you to send us information (along with any necessary files) and create a bug report that is sent directly to our QA team. Reporting a crash directly to us has never been easier, and this information will help us improve CRYENGINE for everyone. We do hope people will make use of this feature, as every error report is valuable.

Audio: Fmod

• Fixed: Fmod dlls now properly added to the build.

Engine General

• Fixed: Added GeomEntity not visible in GameLauncher.

PhysX

• Fixed: Merge changes from main to main_stabilization - resolve former limitation to just 4-wheeled vehicles in PhysX.

Network General

• Fixed: Dedicated crash on start in CEnvironmentProbeEntity.

Known Issue:

We are aware that there is still an issue with "-cryselect". We did update our release notes page with a work around. We apologize for any inconvenience this may have caused and thank you for your patience while we're working on a fix.

As always, we’d love to hear your feedback, comments, and questions on our forums, Facebook & Twitter.

The CRYENGINE Team
Nic
CRYENGINE Brand Manager

I'm manning the CRYENGINE stations on Facebook & Twitter as well, so come and say hi!
My personal Twittering may contain nuts.

Get to know me.

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