Is there any audio banks example for vehicles?(Game SDK workflow)

Hi! Looks like Game SDK comes without vehicles sound banks(correct me if I wrong, but I did no find those sound banks).
Well, I can make my own sound banks, but I need examples or at least names of parameters SBs should have, with short explanation what property every parameter respond of.
Where can I get examples or any info about that?
May Crytek release sound banks even without sounds but with all parameters which should work with Game SDK vehicles?

Who is online

Users browsing this forum: No registered users and 0 guests