New to this engine - when I try to paint any terrain using an image material, it doesn't tile!

#1
Check it out, it literally just stretches the entire picture over the terrain LMAO! How do I fix this?? I tried keeping texture as default grey and only material, but that is not a step in the right direction. this happens regardless of me flooding the layer, or manually painting it, whether a terrain is generated or I'm just painting the default plane.

Re: New to this engine - when I try to paint any terrain using an image material, it doesn't tile!

#4
Hey MiddleAgePeasant,
I guess you've got an answer in Discord already :)
But to reiterate, the texture and material slots in Terrain Editor play a different role:
- the material slot is for the material and texture painted on Terrain and seen up close, the texture is adjusted via UV mapping slot of the material.
- the texture slot is for a texture that will disrupt the repeating pattern of the material and therefore it is a necessarily a large texture.

Let us know if you encounter any further issues!

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