Cutom character model from MAYA to CRYENGINE 5.5

Hello guys I have a little issue with a character model in maya.I have MAYA 2018 version with CRYENGINE 5.5 version. I want to make a army solider and I guess it needs skeleton to rig.In my case I think it is not sufficient maya skeleton for cryengine. I noticed that cryengine needs a skeleton called "skeleton_male_generic.char" and how can I make it in maya?No tutorials found for that.All tutorials are made to cry 3. Anyone has good tutorial please push me to there. Help me please for making a custom character and export it to cryengine. I can build 3d model and rig using maya humanIK option. Hope helps!!! :idea:

Re: Cutom character model from MAYA to CRYENGINE 5.5

Hi I have successfully created a custom character for cryengine 5.5.But I have a little issue with exporting it from MAYA 2018.My custom character works fine in the cryengine level and sometime change its some vertices to a bad shape(Actually I don't know how to explain it ) When I'm exporting character in Maya it pops some vertex errors but successfully export it.
This is my custom character
Image ... 9psE8cYJWv
This is the error I got when exporting
Image ... o7aux4QGFp Vertex weights don't add up to 1 I tried prune small weights but no results.
Any helps please!!!!!!!!!!!!!!!!!!!! :roll:

Re: Cutom character model from MAYA to CRYENGINE 5.5

Hi all. I solved it but I don't know is it correct way.However I did following steps
11.png (202.33 KiB) Viewed 385 times
12.png (304.2 KiB) Viewed 385 times
13.png (303.42 KiB) Viewed 385 times
But when exporting it to cryengine as .skin files again it shows same errors..
Please anybody help me!
Why no one got this error?Aren't anybody make custom characters for cryengine 5? :o Or are there any other way for making a custom characters? help me friends

Re: Cutom character model from MAYA to CRYENGINE 5.5

Please try out the suggestion in this archived post: ... 5&t=132275

Specifically the part where Collin states "You need to go into the weight painting tool and toggle post and interactive weighting".

Let us know if this works for you.
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