Adjust the terrain level of view distance details?

Hey everyone, so I had a question concerning Heightmaps in CE. I am generating heightmaps using WorldMachine, with my target resolution being 4096. I have noticed that after importing the heightmap into CE, that it does not show all of the detail in terrain unless you are right in front of it. So as I move and pan the camera around the terrain the level of detail snaps in and out constantly. This is somewhat annoying as I would like to see the full detail in mountains and ridges from far away if possible. Otherwise, I can’t get a good look at the entire terrain for what it is after painting textures and adjusting lighting.

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