Cryengine 5.6.5 flow frap, proxytriger

#1
flowgrap works very well in the editor.
flowgrap does not work in game.

[youtubeID]https://www.youtube.com/watch?v=Z_A9KBqYC8Q[/youtubeID]

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<Graph Description="" Group="" enabled="1" MultiPlayer="ClientServer"> <Nodes> <Node Id="2" Class="entity:ProximityTrigger" pos="-234,-108,0" EntityGUID="b151ed06-059c-e693-3a1f-42c077f92dbb"> <Inputs entityId="0" Disable="0" Enable="0" Enter="0" Leave="0"/> </Node> <Node Id="4" Class="entity:AITerritory" pos="144,-216,0" EntityGUID="001ad2ff-ba2a-2851-27d7-d2e3578a7027"> <Inputs entityId="0" Disable="0" DisableAndClear="0" Enable="0" Kill="0" Spawn="0"/> </Node> <Node Id="6" Class="entity:AIWave" pos="432,-216,0" EntityGUID="6a81a404-32f3-2bd2-86c8-5199368f5a38"> <Inputs entityId="0" Disable="0" DisableAndClear="0" Enable="0" Kill="0" SetFactionOfAllAIs="" Spawn="0"/> </Node> <Node Id="8" Class="entity:AIWave" pos="450,-54,0" EntityGUID="1e50389f-5fe5-7570-f4ae-c0043a10dc18"> <Inputs entityId="0" Disable="0" DisableAndClear="0" Enable="0" Kill="0" SetFactionOfAllAIs="" Spawn="0"/> </Node> <Node Id="10" Class="entity:AITerritory" pos="144,-36,0" EntityGUID="42f81845-2f41-4009-f9d3-26f27f05907d"> <Inputs entityId="0" Disable="0" DisableAndClear="0" Enable="0" Kill="0" Spawn="0"/> </Node> <Node Id="11" Class="Game:Start" pos="-162,-216,0"> <Inputs InGame="1" InEditor="1"/> </Node> <Node Id="12" Class="Actor:LocalPlayer" pos="-504,-126,0"> <Inputs /> </Node> </Nodes> <Edges> <Edge nodeIn="4" nodeOut="2" portIn="Enable" portOut="Enter" enabled="1"/> <Edge nodeIn="10" nodeOut="2" portIn="Enable" portOut="Enter" enabled="1"/> <Edge nodeIn="6" nodeOut="4" portIn="Disable" portOut="Disabled" enabled="1"/> <Edge nodeIn="6" nodeOut="4" portIn="Enable" portOut="Enabled" enabled="1"/> <Edge nodeIn="6" nodeOut="4" portIn="Spawn" portOut="Enabled" enabled="1"/> <Edge nodeIn="8" nodeOut="10" portIn="Disable" portOut="Disabled" enabled="1"/> <Edge nodeIn="8" nodeOut="10" portIn="Enable" portOut="Enabled" enabled="1"/> <Edge nodeIn="8" nodeOut="10" portIn="Spawn" portOut="Enabled" enabled="1"/> <Edge nodeIn="4" nodeOut="11" portIn="Disable" portOut="output" enabled="1"/> <Edge nodeIn="10" nodeOut="11" portIn="Disable" portOut="output" enabled="1"/> <Edge nodeIn="2" nodeOut="12" portIn="Enter" portOut="entityId" enabled="1"/> </Edges> <GraphTokens /> </Graph>
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