Re: CRYENGINE 5.5 PREVIEW Collective Build Feedback Thread

Tree model raising in height after reloading level, might be the terrain instead not fully sure.
Images have been attached showing an before & after. If any more info is need just say and I'll try to get it.

OS: Windows 10
Build: Downloaded from CRYENGINE Launcher
Version: CRYENGINE 5.5 Preview 4
- Bug with an object under the vegetation editor. (The object used is the tree from the Robinson asset pack from the humble bundle)
- And the specific bug bug is that on reload of my level the trees are moved up in height thus not conforming to the terrain no more.

- Some terrain sculpting was done
- Painted in the trees with the vegetation editor
- Then more terrain sculpting was done to make have the terrain intersect with the trees.
- After that, I saved the level and exited the sandbox. Then came back and opened up the level then the issue showed.
Cryengine Terrain Forest After Bug.png
Cryengine Terrain Forest After Bug.png (3.02 MiB) Viewed 6802 times
Cryengine Terrain Forest Before Bug.png
Cryengine Terrain Forest Before Bug.png (2.93 MiB) Viewed 6802 times

Game sdk 5.5 at github doesn’t work

It compiles and puts out crygamesdk.dll.
But when starting the editor, the engine crashes when loading cryaction module.
I think they haven’t updated gamesdk to work with 5.5 engine. Or they posted older game sdk.
Because game sdk 5.5 at asset store works.
Could you post a working 5.5 game sdk source code?

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