hey,
After more than a year not using cryengine i decided to give version 5.6 a shot, since i was always very interested in the total illumination feature,
of course that was the first thing i had to check out.
However no matter what assets or scenes i have imported, pointlights and projector lights gave some kind of issue when being set to Dynamic.
To keep it simple and to show the problem, here is a simple wall mesh with a basic material attached to it. The mesh receives some kind of weird artifacts/shadows/lighting in
form of stripes and boxes that are projected onto the mesh. Setting the lighting to static, or disableing Total Illumination, make the mesh look normal, like you can see on Static light "no issue" screen.
### Small correction, it seems that this artifacts appear only when using a pointlight ###
Total Illumination issues in 5.6
#1- Attachments
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- Dynamic Light
- issue5.JPG (286.11 KiB) Viewed 5340 times
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- Dynamic Light
- issue4.JPG (157.9 KiB) Viewed 5340 times
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- Static Light "no issue"
- issue_03.JPG (124.38 KiB) Viewed 5353 times