Re: CRYENGINE 5.6 Build Feedback Thread

#22
Hi
New bug !!
NavigationArea AI.
After creating NavigationArea it is automatically updated.
But when we exit the editor and re-enter the editor, artificial intelligence does nothing.
We need to ReGenreate NavigationArea again for artificial intelligence to work

This problem sometimes occurs.
Last edited by Hamedudk on Sat Sep 07, 2019 12:13 pm, edited 1 time in total.

Re: CRYENGINE 5.6 Build Feedback Thread

#27
Display sandbox interface problems:




1- When I add an Entity to the scene
The scene size increases
And it causes problems
Image

2-I minimize the program
Returns to the previous state.

3-The panels do not shrink like before

4- Is Distanceclouds Shader obsolete?
Because it no longer works.

Add the following file to the scene
It is clear:
objects/sky/forest_skydome.cgf

The previous interface was much better
When will this problem be resolved?

Re: CRYENGINE 5.6 Build Feedback Thread

#28
1-The basic problem At SilhouetteOutline
For example, from behind a few wall SilhouetteOutline is not displayed
Both in the game and in the editor
viewtopic.php?f=36&t=11951

2- Is Distanceclouds Shader obsolete?
Because it no longer works.
Add the following file to the scene
It is clear:
objects/sky/forest_skydome.cgf

3-Important shaders whose absence causes confusion.
Glass shader and Destructibility Glass
Monitor Shader
Scopes Shader

Re: CRYENGINE 5.6 Build Feedback Thread

#30
After creating NavigationArea it is automatically updated.
But when we exit the editor and re-enter the editor, artificial intelligence does nothing.
We need to ReGenreate NavigationArea again for artificial intelligence to work
What do you do before exiting the editor? Do you export the level or only save it? Navigation Meshes are saved only when you click on 'Export to Engine'.

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