problem with geomcache entity editor crash

#1
when i import a geomcache and click on play and looping my editor crash meanwhile using default cryengine alembic everything work fine, problem seems to be with my animation, i use 3ds max 2016 exporting standard abc file




ERROR LOG

[syntax=]Logged at Wednesday, May 16, 2018 13:01:16
FileVersion: 5.3.4.47
ProductVersion: 5.3.4.47
LogFile: Editor.log
GameDir: Assets
Executable: C:\Users\Luca\Desktop\CRYENGINE_5.3\bin\win_x64\Sandbox.exe

Exception Code: FATAL_ERROR
Exception Addr:
Exception Module:
Exception Description: FATAL_ERROR,
Memory in use: 1450.6MB
Debug Status:
Out of Memory: 0
MainThread Id: 3512
RenderThread Id: 3512
[Crashed] Thread Id: 3512
[Crashed] ThreadName: Main

[Crashed] Call Stack: ["Main" [3512]]
18) function=0x00007FFDB5A2FE0F
17) function=0x00007FFDB5A2FB1D
16) function=0x00007FFDB5470DEC
15) function=0x00007FFDB5470E50
14) function=0x00007FFDB552408E
13) function=0x00007FF7536D9621
12) function=0x00007FF7550D7D5D
11) function=0x00007FFDB80C4577
10) function=0x00007FFDB80BA2E7
9) function=0x00007FFDB80B54D1
8) function=0x00007FFDB811BB0A
7) function=0x00007FF75380E524
6) function=0x00007FF7538A24C1
5) function=0x00007FF754EEEE44
4) function=0x00007FF754EB5F67
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["FileChangeMonitor" [3824]]
9) function=0x00007FFE015B0C6A
8) function=0x00007FFDFE9A13ED
7) function=0x00007FFDFF6F106F
6) function=0x00007FF75444FEC6
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["ShaderCompile" [4924]]
8) function=0x00007FFE015B09FA
7) function=0x00007FFDFE9A121A
6) function=0x00007FFDB2A96B53
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["NotificationNetwork" [2888]]
10) function=0x00007FFE015B06FA
9) function=0x00007FFDFDE826EB
8) function=0x00007FFDFDE8AEC5
7) function=0x00007FFE0142FFD3
6) function=0x00007FFDB5549BFC
5) function=0x00007FFDB555C17A
4) function=0x00007FFDB5409523
3) function=0x00007FFDB811BE1D
2) function=0x00007FFDFF6F13D2
1) function=0x00007FFE015354E4


Call Stack: ["Streaming File IO HDD" [2328]]
10) function=0x00007FFE015B06FA
9) function=0x00007FFDFE9A1118
8) function=0x00007FFDB54A6B5D
7) function=0x00007FFDB53D2B98
6) function=0x00007FFDB53CC0A6
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["Streaming File IO InMemory" [5764]]
10) function=0x00007FFE015B06FA
9) function=0x00007FFDFE9A1118
8) function=0x00007FFDB54A6B5D
7) function=0x00007FFDB53D2B98
6) function=0x00007FFDB53CC0A6
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["JobSystem_Worker_0" [8992]]
8) function=0x00007FFE015B06FA
7) function=0x00007FFDFE9A1118
6) function=0x00007FFDB5724AC0
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["JobSystem_Worker_1" [1332]]
8) function=0x00007FFE015B06FA
7) function=0x00007FFDFE9A1118
6) function=0x00007FFDB5724AC0
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["JobSystem_Worker_2" [6668]]
8) function=0x00007FFE015B06FA
7) function=0x00007FFDFE9A1118
6) function=0x00007FFDB5724AC0
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["JobSystem_Worker_3" [6244]]
8) function=0x00007FFE015B06FA
7) function=0x00007FFDFE9A1118
6) function=0x00007FFDB5724AC0
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["JobSystem_Worker_0 (Blocking)" [5988]]
8) function=0x00007FFE015B06FA
7) function=0x00007FFDFE9A1118
6) function=0x00007FFDB5723412
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["Streaming AsyncCallback" [10220]]
8) function=0x00007FFE015B06FA
7) function=0x00007FFDFE9A1118
6) function=0x00007FFDB53CE98E
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["GFxMeshCacheReset" [9416]]
8) function=0x00007FFE015B06FA
7) function=0x00007FFDFE9A1118
6) function=0x00007FFDB5399939
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["ServiceNetwork" [8148]]
8) function=0x00007FFE015B09FA
7) function=0x00007FFDFE9A121A
6) function=0x00007FFDB5773CD5
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["NetAddressSolver" [8940]]
10) function=0x00007FFE015B217A
9) function=0x00007FFE0159E65C
8) function=0x00007FFDFEA18DA8
7) function=0x00007FFDB0FD6F57
6) function=0x00007FFDB0EE2044
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["InputWorker" [9868]]
8) function=0x00007FFE015B09FA
7) function=0x00007FFDFE9A121A
6) function=0x00007FFDB0BF131F
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["UserAnalytics" [7392]]
9) function=0x00007FFE015B217A
8) function=0x00007FFE0159E65C
7) function=0x00007FFDFEA18DA8
6) function=0x00007FFDB414A601
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["ZLibCompressor" [7128]]
8) function=0x00007FFE015B06FA
7) function=0x00007FFDFE9A1118
6) function=0x00007FFDB4B89593
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["MainAudioThread" [8360]]
9) function=0x00007FFE015B09FA
8) function=0x00007FFDFE9A121A
7) function=0x00007FFDB3A0DEE7
6) function=0x00007FFDB3A289CA
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4


Call Stack: ["CaptureCrashScreenShot" [8280]]
9) function=0x00007FFE015B217A
8) function=0x00007FFE0159E65C
7) function=0x00007FFDFEA18DA8
6) function=0x00007FFDB54A0FCA
5) function=0x00007FFDB5409523
4) function=0x00007FFDB811BE1D
3) function=0x00007FFDFF6F13D2
2) function=0x00007FFE015354E4
1) function=0x00007FFE015354E4
[/syntax]

EDITOR LOG

https://ufile.io/fieuv
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Re: problem with geomcache entity editor crash

#2
Hi there,

Have you checked the documentation regarding alembic cache assets?
http://docs.cryengine.com/display/CEMAN ... x+and+Maya

AFAIK the export process should create a .cax file which is then used in the engine. Can you confirm this?

Thanks.
Uniflare
CRYENGINE Community Coordinator
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Re: problem with geomcache entity editor crash

#3
Hi there,

Have you checked the documentation regarding alembic cache assets?
http://docs.cryengine.com/display/CEMAN ... x+and+Maya

AFAIK the export process should create a .cax file which is then used in the engine. Can you confirm this?

Thanks.
hi flare yes it successfull created cax file and im currently using that format, animation running fine but after some minutes it keep give problems freezing the editor, i used exocortex alembic for 3ds max, if i use the default cax file of the gamesdk freezing is not happening, it could be a problem of the compression of exocortex? can u suggest me maybe another plugin for 3ds max? thanks
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