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Solution for 3ds Max 2017 & Maya 2017 with CryEngine V

Posted: Mon Dec 18, 2017 4:26 am
by HDN
The year 2017 is nearly over. But I can't find the plug in of CryEngine V for Maya & 3ds Max 2017
3ds max 2017 Plugin?
Maya 2017 plugin???
Installing the 3ds Max Tools (at this time, 2016 is the newest)

So at this time, can we live without these plug in?

Re: Solution for 3ds Max 2017 & Maya 2017 with CryEngine V

Posted: Mon Dec 18, 2017 4:40 am
by ferdinanddemedicis
We can absolutely live without these plugins. I export my models and LODs from Maya as fbx files and import them inside the engine, it's really simple.

Follow this tutorial and make sure to nest your mesh and it's LOD within groups and name the LODs accordingly


Re: Solution for 3ds Max 2017 & Maya 2017 with CryEngine V

Posted: Mon Dec 18, 2017 4:41 am
by HDN
Also, There is a tutorial video to Import Basic Character with 3ds Max 2017, great :)

Re: Solution for 3ds Max 2017 & Maya 2017 with CryEngine V

Posted: Sat Dec 23, 2017 3:13 am
by HDN
Wait a minute, CryEngine plug-in for 3ds Max 2017 & Maya 2017 is already available long ago (via CryToolsInstaller)
Just run the CryToolsInstaller.exe
"C:\...\Crytek\CRYENGINE Launcher\Crytek\CRYENGINE_5.4\Tools\CryToolsInstaller.exe" Image