Page 1 of 1

Per-object shadows

Posted: Sat Oct 19, 2019 10:50 am
by petrm
Hi, could anyone please explain to me how to use this feature? I can't seem to figure it out and the online documentation is very vague about it. What I did I converted my brush to an entity and created a new flowgraph from the properties tab. This his what my flowgraph looks like:
Image

so then I enabled e_ShadowsPerObject 1 hit Ctrl+G to enter the game. Once I entered the game mode the object was not casting any shadows at all. When I disable e_ShadowsPerObject 0 console variable, shadows are being cast again. What exactly is it, that I am doing wrong here?

Re: Per-object shadows

Posted: Sat Oct 19, 2019 6:40 pm
by ateisenkolb
Bug ...since version 5.1 oder so

You can report it and hope this will fixed in 5.7/5.8

Re: Per-object shadows

Posted: Sat Oct 19, 2019 10:49 pm
by petrm
Thanks for clarification, that is very disappointing.