Hello, i've ran into a problem. I was trying to integrate my own Wwise soundbanks to the GameSDK. It detects my soundbanks but it fails to see the event's that I've created, rendering them useless. I've read somewhere, I had to delete audio.pak and gamedata/libs/gameaudio as well, but the problem is, there is no such folder when i open gamedata.pak. Is there another solution or am I doing something wrong? By the way, when I'm doing this on an empty project, everything works just fine.