Hi all, I am having alot of trouble getting my mesh to look decent in engine after export from Substance painter I have tried exporting from Quixel Suite, Photoshop "Using the Crytiff plug in" and Painter "Using the Cryengine export Preset" . I also contacted Algorithmic support they seemed to have no idea what the problem was and I have been lead here. Alas to no avail I cant seem to get my mesh to look even close to how it does in Painter. Any help is much appreciated! I will post some screen shots I hope this will help you all understand my problem better.
- UVsInPainter.png (4.07 MiB) Viewed 597 times
- In_Painter.png (1.38 MiB) Viewed 597 times
- In_Cryengine.png (6.89 MiB) Viewed 597 times