I want to develop the following behavior tree:
SDK_Grunt_07
1- So first I open this behavior tree into the tool.
2-Next step, I will not do any editing
And from the Save As file menu I copy a new file from it
In the following way:
gamesdk_5.6\GameSDK\Scripts\AI\BehaviorTrees
And restart the editor
3-In the game on human,I choose my behavior tree.
Man does not behave in any way.
I think the file structure has changed a lot
That has a problem.
What can i do
Log
Code: Select all
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 108.
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 164.
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 232.
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 235.
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 404.
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 509.
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 549.
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 606.
17:53:54 Unable to get mandatory attribute 'to' of node 'Move' at line 664.
17:53:55 Unable to get mandatory attribute 'to' of node 'Move' at line 673.
17:53:55 Unable to get mandatory attribute 'to' of node 'Move' at line 762.
I change
But after save
Returns to the previous place again!