Mannequin AI Sequence

I already asked this question.
But I didn't get a convincing answer.

We have a man of artificial intelligence
We get into trouble when we want to control its animations

Below is the description.
But there is a problem. ... I+Sequence
In Flow Graph I can also apply animation to artificial intelligence, but how animations are managed in Mannequin؟
In the image below you will see human animations.
Not available on GameSdk

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