With several of the maps I've been working on it has been suggested to add some AI to keep things interesting with fewer players. With that in mind, I created 3 waves of AI to respawn during an instant action round.
The first wave of 2 come in on a corner of the map and criss-cross through the alleys. The second wave of 2 patrols around the main streets. The 3rd is just 1 AI that stays up on a balcony to shoot from above.
I would like them to continually respawn once all are dead and a short time delay. My Flow graphs are below. They work properly in Editor and Single Player Modes. But they do not respawn in Multiplayer Mode. There is a similar flowgraph for each wave attached to the AI Grunt that Holds the Formation.
The AI behave properly according to their Sequences, and they Spawn the first time around. They just don't respawn once dead.
What am I missing/doing incorrectly?
Re: AI Bots in Multiplayer Not Respawning
#2When that didn't work I also added this flowgraph to the main game flowgraph housed in a Spawn Point to try and reset the AI once dead so they would respawn. It did not work either.
Re: AI Bots in Multiplayer Not Respawning
#3instead of ai wave have you tried just spawning separate ai on a time delay loop
When that didn't work I also added this flowgraph to the main game flowgraph housed in a Spawn Point to try and reset the AI once dead so they would respawn. It did not work either.
AI Respawn_03.jpg
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