ToBool Nodes with C++ Programming for Schematyc Editor by Ahmad Karami

#1
Hi guys, 8-)

"???" is Hash Random that for guid used schematyc nodes

I think ,Crytek can use that codes :geek:

I added a number of Nodes to My Schematyc about ToBool* nodes with C++ Programming :

See and Enjoy!

Code: Select all

//***** ToBool

bool ToBool32(int32  iValue)
{
if ( iValue>0 || iValue<0)
return true;
else
reutrn false;

}

bool ToBoolU32(uint32  iValue)
{

if ( iValue>0 || iValue<0)
return true;
else
reutrn false;

}


bool ToBoolF(float  fValue)
{
if ( fValue>0.0 || fValue<0.0)
return true;
else
reutrn false;

}


bool ToBoolS(string  sValue)
{
if ( sValue.length!=0)
return true;
else
reutrn false;

}


// Register

auto pFunction = SCHEMATYC_MAKE_ENV_FUNCTION(&ToBool32, "F93DB38C-E4A1-4553-84D2-255A1E47AC8A???"_schematyc_guid, "ToBool32");
      pFunction->SetAuthor(g_szCrytek);
      pFunction->SetDescription("Convert int32 to boolean");
      pFunction->BindInput(1, 'val', "Value");
      pFunction->BindOutput(0, 'res', "Result");
scope.Register(pFunction);


auto pFunction = SCHEMATYC_MAKE_ENV_FUNCTION(&ToBoolU32, "F93DB38C-E4A1-4553-84D2-255A1E47AC8A???"_schematyc_guid, "ToBoolU32");
      pFunction->SetAuthor(g_szCrytek);
      pFunction->SetDescription("Convert uint32 to boolean");
      pFunction->BindInput(1, 'val', "Value");
      pFunction->BindOutput(0, 'res', "Result");
scope.Register(pFunction);


auto pFunction = SCHEMATYC_MAKE_ENV_FUNCTION(&ToBoolF, "F93DB38C-E4A1-4553-84D2-255A1E47AC8A???"_schematyc_guid, "ToBoolF");
      pFunction->SetAuthor(g_szCrytek);
      pFunction->SetDescription("Convert float to boolean");
      pFunction->BindInput(1, 'val', "Value");
      pFunction->BindOutput(0, 'res', "Result");
scope.Register(pFunction);

auto pFunction = SCHEMATYC_MAKE_ENV_FUNCTION(&ToBoolS, "F93DB38C-E4A1-4553-84D2-255A1E47AC8A???"_schematyc_guid, "ToBoolS");
      pFunction->SetAuthor(g_szCrytek);
      pFunction->SetDescription("Convert string to boolean");
      pFunction->BindInput(1, 'val', "Value");
      pFunction->BindOutput(0, 'res', "Result");
scope.Register(pFunction);


This Code is owned by Ahmad Karami.
And this date is not in the source code CryENGINE.
https://github.com/CRYTEK-CRYENGINE/CRY ... ctions.cpp
Start of development CryEngine in Iran Country
https://www.daneshjooyar.com/

Schematyc Tutorials Page
https://www.facebook.com/Schematyc/

Re: ToBool Nodes with C++ Programming for Schematyc Editor by Ahmad Karami

#5
So ahmad0karami. When i go to the Schematyc page you created on Facebook, i see nothing but complaints and bad talking Crytek. Are we and Crytek supposed to take your page seriously or this just a bad joke which clearly missfired?

I also see UE4, Lumberyard and Unity talk and that you recommend to migrate from CRYENGINE to another engine on a page called Schematyc!? It's pretty clear you don't like CRYENGINE anymore, which is fine by me, but to bash Crytek like you are doing openly is cleary unprofessional and looks extremely bad on you.

Tip : Try renaming your Facebook page :)

Re: ToBool Nodes with C++ Programming for Schematyc Editor by Ahmad Karami

#6
lavizh wrote:So ahmad0karami. When i go to the Schematyc page you created on Facebook, i see nothing but complaints and bad talking Crytek. Are we and Crytek supposed to take your page seriously or this just a bad joke which clearly missfired?

I also see UE4, Lumberyard and Unity talk and that you recommend to migrate from CRYENGINE to another engine on a page called Schematyc!? It's pretty clear you don't like CRYENGINE anymore, which is fine by me, but to bash Crytek like you are doing openly is cleary unprofessional and looks extremely bad on you.

Tip : Try renaming your Facebook page :)


I restarted again , I posted a few sharp feedback about cryengine & crytek , but now is finished , Clear your mind from bad memories in my relationship with me , I'm entering professional stages of development.
Be sure that I'm going to choose between Lumberyard and CryEngine.

I spoke in my television interview in Iran about the best game engine CryEngine.
https://www.youtube.com/watch?v=Hmw9Wsnpt4I

Soon I'll publish it in English subtitles along with the video.

Be sure all my pressures have been due to the love of CRYTEK.
I was one of the influential people in Iran that I told to People , that , People use the CryEngine of Since 2013
But Lumberyard is also making progress.
I have a project with name Robumans [Robot Island] Project
I hope , I see stable version CE 5, cause I really want make my project with CryEngine/Schematyc
Clear your mind from bad memories in my relationship with me.
I'm entering professional stages of development.
I am a talent.
In the future, this will be highlighted by many.
in the Iran & World...
Crytek , I saw news of Schematyc , Great , your work is Awesome , Thanks a lot , I was really disappointed.
But now I see you back to GDC / 2018
congratulation...

If my pressure was not like me
Never was engineered at this stage advanced.
I have always admired you( CryEngine Team && CryTek )
Accept that you will see the answer too late.
I'm looking for a way to teach a drop-in engine at a private school.
Well, I'm expecting since 2013
And I want to develop my projects with CE 5
I have always spoken with you honestly.
And you always answered me late.

I hated cryengine team for a while
But this hatred ended forever.

I hated crytek for a while.
But this hatred ended forever.

I hope the final release(stable version) of CE 5 and Schematyc will be published.
By doing this, I can teach my specialization in private schools with CE5...

Clear your mind from bad memories in my relationship with me , I'm entering professional stages of development.

With respect
Ahmad Karami
https://telegram.me/BukanGames
Start of development CryEngine in Iran Country
https://www.daneshjooyar.com/

Schematyc Tutorials Page
https://www.facebook.com/Schematyc/

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