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Oculus Touch Controllers: "Disconnected"

Posted: Tue Apr 04, 2017 11:23 pm
by TheLegendDev
Good Afternoon!

We've been attempting to utilize our oculus touch controllers for development but our game.log lists both hands as disconnected. We cannot find any documentation or prior forum postings about this. Everything else with the HMD is operational.

Re: Oculus Touch Controllers: "Disconnected"

Posted: Tue May 02, 2017 2:30 pm
by rainman14
IHmdDevice* hmdDevice = gEnv->pSystem->GetHmdManager()->GetHmdDevice();
const IHmdController* controller = m_pHMDDevice->GetController();
if (m_pController->IsConnected(eHmdController_OculusLeftHand))
...

debug these using OculusVR plugin not OpenVR.