Does anyone know how I can trigger the flare animation that gets played when an AI uses a reeinforcement spot? I need this for a trackview sequence and alerting the AI like it happens ingame is not an option ...
Maybe I can locate the animation and play it via flowgraph? Thank you for any pointers to achieve this.
cryengine 2 - trigger reeinforcement spot animation 'flare' [SOLVED}
#1
Last edited by roadie on Sun Dec 16, 2018 11:17 am, edited 1 time in total.