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3D Environment/Prop Artist

Posted: Wed Apr 19, 2017 10:02 pm
by two_larsens

My name is Henrik Larsen, and I'm a Freelance 3D Environment Artist. I am mostly interested in studio work - onsite or remote. It can be a project, but it has to be serious and with skilled people. I've linked my portfolio below for examples of my work. I use the following programs: 3DS Max, Maya, ZBrush, PhotoShop, After Effects, Substance Painter, Substance Designer, CryEngine, UE4, Crazy Bump, and Marmoset Toolbag. As for what I do for environment creation, I do low-poly, high-poly, PBR texturing, lighting, level-design, cinematics, materials, rigging and some animation. Everything I do is made from scratch - models and textures - and no photo-sourcing. Thanks for looking!

Henrik Larsen