Its me, Antonio (pianopolish), I forgot the password from my other account, so I logged with this one.
This is my last version of the desert map, emerald oasis, that I create for the team Rez.
Vegetations by @phunkman, @Cry-HD. I re-textured the rocks from the "sample assets pack". I only create the terrain, the modular buildings and the white rocks. The terrain heightmap were generated in worldmachine professional. For baking the textures in the maps, I used "CrazyBump" and obtained the textures from various free textures pages(CGTextures and Max Textures, the page suggested by Collins)
Test with the skin shader of CEV
This was my previous version>
http://polycount.com/discussion/162660/ ... gs-moorish
Thx for watch