Emerald oasis 2.0

#1
Hi, folks

Its me, Antonio (pianopolish), I forgot the password from my other account, so I logged with this one.

This is my last version of the desert map, emerald oasis, that I create for the team Rez.

Vegetations by @phunkman, @Cry-HD. I re-textured the rocks from the "sample assets pack". I only create the terrain, the modular buildings and the white rocks. The terrain heightmap were generated in worldmachine professional. For baking the textures in the maps, I used "CrazyBump" and obtained the textures from various free textures pages(CGTextures and Max Textures, the page suggested by Collins)


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Test with the skin shader of CEV

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This was my previous version>

http://polycount.com/discussion/162660/ ... gs-moorish



Thx for watch :)

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