Emerald oasis 2.0

#1
Hi, folks

Its me, Antonio (pianopolish), I forgot the password from my other account, so I logged with this one.

This is my last version of the desert map, emerald oasis, that I create for the team Rez.

Vegetations by @phunkman, @Cry-HD. I re-textured the rocks from the "sample assets pack". I only create the terrain, the modular buildings and the white rocks. The terrain heightmap were generated in worldmachine professional. For baking the textures in the maps, I used "CrazyBump" and obtained the textures from various free textures pages(CGTextures and Max Textures, the page suggested by Collins)


Pics

Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image


Image




Test with the skin shader of CEV


Image


Image


Image


Image





This was my previous version>

http://polycount.com/discussion/162660/ce-modular-oasis-buildings-moorish



Thx for watch :)

Who is online

Users browsing this forum: Google [Bot] and 1 guest