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Re: What are you working on?

Posted: Tue Aug 22, 2017 3:46 am
by ruckarucka
Excellent work as usual Enes

Re: What are you working on?

Posted: Tue Aug 22, 2017 10:49 pm
by enes77
Excellent work as usual Enes
Thanks Prithvi! kindly updated the work to more professional art

Re: What are you working on?

Posted: Fri Aug 25, 2017 9:22 pm
by lorik_f9
Some updates Image Image

Re: What are you working on?

Posted: Fri Sep 08, 2017 11:55 am
by Manseur
Rainy day :

Re: What are you working on?

Posted: Sat Sep 16, 2017 3:44 am
by lorik_f9
Image Image

Re: What are you working on?

Posted: Sun Sep 17, 2017 9:50 am
by graf_fridula
Image Image
Nice stuff you´ve been working on!

Meanwhile I´ve been doing some stuff for Noises of the Zone.
1. Character: Sculpting, Retopo, UV unwrap is done. Rigging in progress. After that: In engine test. After that texturing (I hope that the corrected substance shader arrives before I start texturing ;) )
2. I bought Bitmap2Material this summer on steam so I´m the anchor point in the team in terms of converting bitmaps into good looking materials. I´m not perfect but I´m working on it:
3materials.JPG
3 materials: brick, tiles, leaves. Sadly without tesselation.
3materials.JPG (190.4 KiB) Viewed 2457 times

Re: What are you working on?

Posted: Tue Sep 19, 2017 5:18 am
by quasarwei
messing with displacement. I found the terrain decals useful for exaggerating/faking specular highlights from the sun as well.

Re: What are you working on?

Posted: Tue Sep 19, 2017 4:08 pm
by 101craft


Hair-Z is a 3ds Max to Z-Brush pipeline plugin. It turns hair&fur modifier splines into geometry in a more efficient way than raw sweep modifier.

If you prefer styling hair in 3ds Max in order to create character hair base mesh you might find this little utility useful.
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Re: What are you working on?

Posted: Tue Sep 19, 2017 4:31 pm
by enes77
Nice work everyone, this Hair-Z looks interesting. Here is something I found quite interesting. It's a little empty warehouse.
Image Image Image

Re: What are you working on?

Posted: Wed Sep 20, 2017 6:07 pm
by dhomochevsky
Nice work everyone, this Hair-Z looks interesting. Here is something I found quite interesting. It's a little empty warehouse.
Image Image Image
How did you get such reflections? WaterVolum. Interestingly in this decade, the improvement of the reflections will finally be in priority :P