Re: What are you working on?

#112
I'm working on a dark fantasy scene, currently modeling a heapload of assets of all kinds. Here's the glamdring I've made a week ago.
Image Image
Looking promising! I love fantasy. Excited to see more!

Just to post something I´m working on: Some materials I made recently. They are made using photos and Bitmap2material3.
Not (yet) rendered in Cryengine
Ziegel.jpg
Ziegel.jpg (156.55 KiB) Viewed 2271 times
Steinwand03.JPG
Steinwand03.JPG (117.8 KiB) Viewed 2271 times
Steinwand02.JPG
Steinwand02.JPG (156.35 KiB) Viewed 2271 times

Re: What are you working on?

#114
That's looking great, I have a thing for brick/rocky textures. I'm not using B3M that often, I guess it's a great way to generate textures from photoscans. I should give it a try, but the required material looks quite expensive in order to get good results.
Thanks!
B2M3 is indeed a great tool for creating textures from photos (although it has it´s limitations).
It´s also faster than Substance Designer (including Photoshop work) BUT
1. you need good photos
2. It isn´t procedual (Designer´s main advantage)
3. It doesnt work perfectly with every photo

Re: What are you working on?

#117
I finally have some time to do 3D stuff again! So I´m currently into learning Zbrush and create some tiling textures for my personal Cryengine project :D
Zbrush_progress.JPG
Zbrush_progress.JPG (214.55 KiB) Viewed 1656 times
Steinwand9.jpg
The only reference. The picture was taken by me.
Steinwand9.jpg (191.1 KiB) Viewed 1656 times

Re: What are you working on?

#119
Time to revive this topic ;). Here´s some progress I made on my scene.
Assets. I did some texturesculpts which were then baked on a plane and textured and so on...
Boden.JPG
A tielable floor material
Boden.JPG (445.18 KiB) Viewed 1246 times
Wand02.JPG
A tielable wall material
Wand02.JPG (291.31 KiB) Viewed 1246 times
Also I started work on the pillars
Image
Image

I also did a modular corridor model and textured it with the textures I got.
Image
When the assets are finished I´ll start working on the scene but until then there´s still a lot of work to do!

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