Physical light values for point light and projector lights

Over the past week, I have been hard at work adding a few features I felt would benefit a few of the project I was working on. The first one that I managed to get finished was physical light values include Kelvin temperature affecting the color and an option between Lumen and Candela intensity values for the light. In the long term in intend to make a pull request for these changes so that everyone can benefit from them.

I currently have all the work submitted to my own engine fork so feel free to feature test and also code review for me as I'm still a little unsure of the implementation. ... bilisation

Kelvin temperature:



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