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Re: ECRYENGIN Wishlist Community

Posted: Mon Sep 17, 2018 9:47 am
by Cry-Nic
My desire is very simple and absolutely impossible - I want CryenginCryengine to resume support for old versions of its products. Because because people believed them and created their games on their engine-now, a few years later, these games no longer exist, because the company does not want to support their old engines, or just give them to people for free and unregistered use. They are just like dogs in the hay-and do not need themselves and others do not give. And games were good. But Cryengine has been INEXCUSABLY BAD.
Hey there,

Thanks for your feedback! Unfortunately we do not generally support old CRYENGINE versions at this point, but if you are a license holder of CRYENGINE 3 EAAS, you still have an account manager dedicated to your needs. You can contact them in case you need anything or contact me and I can get you through.

Even older CE versions unfortunately we do not support any longer.

But if you are having an older project you want to port to CE 5 - that should still be doable. Some of the workflows may have changed, but there are plenty of community projects who made the transition; from CE 3 to 5 is not too bad, actually. :)

Re: CRYENGINE Wishlist Community

Posted: Mon Nov 12, 2018 1:28 pm
by noise
Displacement Terrain Shader! It is necessary, POM absolutely does not give the desired result.

Re: CRYENGINE Wishlist Community

Posted: Tue Dec 11, 2018 8:53 pm
by noise

Re: CRYENGINE Wishlist Community

Posted: Fri Jun 28, 2019 7:36 pm
by TinyTech_Online
Built in UI editor. I really hate having to use adobe flash and scale form to create UI for my projects...

Even something like what Unity has been using would be a marked improvement of the current system.

Re: CRYENGINE Wishlist Community

Posted: Mon Jul 01, 2019 5:04 pm
by Personwithhat2
Requests for non-scaleform UI support have been around for at least 2 years. They are being considered but CE has no solution now (or upcoming) yet.

Give it 2-3 more years? xd

Re: CRYENGINE Wishlist Community

Posted: Fri Aug 02, 2019 8:21 am
by VR-Snowcrash
Hmmmm...Wish List.....Drools
If I can only have one wish for CryEngine it would be 64 bit Floating Point Precision. Let's face it, if you actually have developed on any engine you would know that this would be huge! Currently, the only Engine available that can compete is the UNIGINE 2 and unless you're loaded with startup capital chances are its way outside most Indie budgets.

Re: ECRYENGIN Wishlist Community

Posted: Wed Aug 21, 2019 9:46 am
by Annexe
the transition; from CE 3 to 5 is not too bad, actually. :)
/you dont have the choice, the login thing for the CE3 seem to be down ( or i miss something to have it work since i tried to log back in a few days ago )

Re: ECRYENGIN Wishlist Community

Posted: Thu Aug 29, 2019 1:48 pm
by Cry-Nic
the transition; from CE 3 to 5 is not too bad, actually. :)
/you dont have the choice, the login thing for the CE3 seem to be down ( or i miss something to have it work since i tried to log back in a few days ago )
We do not support CRYENGINE 3 anymore, that's correct. If you are still holding a running subscription through EaaS, or other license, please contact your account manager or CRYENGINE support.

Re: CRYENGINE Wishlist Community

Posted: Fri Aug 30, 2019 12:35 pm
by ravensword
1. More C# support, including more templates and documents.
2. A CryEngine-version Lightweight render pipeline, probably based on CryEngine 3
3. HTML5-based UI system, probably with a 2d sprite and animation system
4. Better FBX support, and make it possible to import all assets directly into editor without plugins
5. (Maybe)Support for Nintendo Switch as part of mobile platform, (Even better) probably with a Switch version of Crysis Trilogy

Re: CRYENGINE Wishlist Community

Posted: Fri Aug 30, 2019 3:27 pm
by lavizh
1. Gladly

2. CE3 is outdated tech, there is a mobile graphics pipeline in the works, i.e Android.

3. Ingame UI Pipeline is in the works.

4. You can mass drag / drop FBX files into the Asset Browser. Its been there since 5.3 i think?

5. It would be awesome with Switch support.