Re: Simplygon going free.

@tothespace Hi, as an indie my world just changed when I tested simplygon last week but there's just one thing blocking me, and I can't find any infos/tuto about anything on simplygon very oddly, it's that only albedo and normal are seen by Simplygon, in standalone or from maya, metal/gloss and emission gets ignored.
Would you have any insight or method to re-bake all these maps ? I tried plugin them to other channels on a maya phong, like ambient ect.. but there isn't enough to bake the 5 maps.
Will try to post a solution if I find one.
Thanks a lot !

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