Limit fps in editor

I have tried limiting the frame in Cryengine 5.3 editor using

Code: Select all

r_VSync = 0
sys_maxFPS = X

but its not working. The frames are limited when I "Switch to game". I just dont like having 250+ frames on the editor while I learning the engine. at least not for now.

Do i need to write a system.cfg or editor.cfg in order to cap the FPS or i need to write smth else in console variables that I am missing.


Re: Limit fps in editor

Engine version 5.4. Requesting the same thing. I create editor.cfg, autoexec.cfg and system.cfg @ ~\Crytek\CRYENGINE_5.4

I'm placing these:

At the sandbox.exe location bin/win_x64

Editor still reaches 140fps. Only limited to 60 fps when "Go In Game".

Is there a way to make cap fps in the editor?

I believe this is uncalled for.

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