Using Cryengine's Sculpting Brushes in Game


I'm interested in creating a survival game where players can carve objects, such as wooden spoons or longbows. I thought the best way to do this was instead of trying to make it realistic, why not just let players sculpt their own using Cryengine's sculpting tools?

I've seen the different types of brushes used for sculpting in ZBrush, and I assume some of those will be found in Cryengine's toolkit. Any ideas for getting those tools to work in game?

Thank you!

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