CryEngine 5.6 - Vehicle steering wheel animation does not run when I press 'd' or 'a'?

#1
Help me, because I think my vehicle's .xml script is correct:

I already exported the 3dsmax .anim and .cga files correctly
(CarTest_Model.cga
CarTest_Model.anim
CartTest_Model_steeringwheel.anim)

I already added the <Animations> section entry before the <Manequin> section entry

The steeringWheel part is already like AnimatedJoint inside the Body and none of that solved it.


I am trying to add the corresponding entries and codes in the 'VehicleSeatActionSteeringWheel' cpp of CryAction solutions in VS 2019, however there is an error during compilation

Re: CryEngine 5.6 - Vehicle steering wheel animation does not run when I press 'd' or 'a'?

#4
That's the problem with CryEngine Team, they constantly want to improve and add new features and functionality but they cannot maintain what was already achieved (at some point) - sometimes basic things.

About the FG solution - I don't think it would work properly because the animation of the steering wheel has to be synced with the player steering animation (which works !); maybe a Mannequin solution ?
Adrian Nen
visual artist
https://www.artstation.com/adriannen

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