More Questions About Vehicles (SDK 5.3)

1. When a vehicle part set as “detachable”(detach part damage behavior) is taking damage and the threshold is hit, it detaches from the main part; if you continue to shoot at the vehicle the part is respawned at its initial location just as nothing happened; how can you prevent this ? I mean, once detached, it stays that way.

2. Also about detachable parts; let's say I have a car with 2 doors; I shoot at each door and both of them detach; then I shoot at the vehicle and it blows up; I have set the doors as debris too, and so, 2 more doors are now lying on the floor, 4 at all; how can you prevent this thing (keeping the doors detachable AND spawnable debris) ?
Adrian Nen
visual artist

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