Create a file next to your cryproject file. Call it cryplugin.csv.
Now depending on what template you chose you will have to customize the contents.
Replace MyGame.dll with the name of the dll created in the bin folder.
Code: Select all
Replace Plugin_MyGame with the appropriate ltext from the cpp code. You will notice near the top of plugin.h, it will be preceeded by "class". eg. "class Plugin_MyGame".
Once you did that re run the updated package script.
If you have issues show me what you did .