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Help compiling Cryengine with WWise

Posted: Thu Sep 26, 2019 2:17 pm
by guzzo
Hi,
I'm compiling Cryengine 5.4 and for the audio I'm using WWise.
I've copyed the WWise SDK folder in "\Code\SDKs\Audio\wwise" and I've generated the solution with CMake, selecting the WWise Audio implementation.
Here it is the folder structure:
Clipboard03.png
Clipboard03.png (17.82 KiB) Viewed 4948 times
The problem is that I'm getting some errors regarding WWise in Visual Studio after compiling the engine:
error.png
error.png (227.49 KiB) Viewed 4947 times
Can someone help me to do the right steps to compile Cryengine with WWise?
Thanks

Re: Help compiling Cryengine with WWise

Posted: Thu Sep 26, 2019 7:40 pm
by Cry-Thomas
Hi,
Simply drop the SDK folder into Code\SDKs\Audio\wwise.
temp02.png
temp02.png (4.61 KiB) Viewed 4540 times

Re: Help compiling Cryengine with WWise

Posted: Fri Sep 27, 2019 5:12 pm
by guzzo
Hi,
Simply drop the SDK folder into Code\SDKs\Audio\wwise.
temp02.png
Thanks the error is solved.

However I'm not getting the files I need for the game in the "win_x64\Release" folder as you can see here below.
I've compiled the engine first with "Debug" and then with "Release" in Visual Studio.
Here is my folders after compilation:
release.png
release.png (44.08 KiB) Viewed 2412 times
x64.png
x64.png (120.86 KiB) Viewed 2412 times

What is happening?

Re: Help compiling Cryengine with WWise

Posted: Fri Sep 27, 2019 7:06 pm
by Cry-Thomas
Glad to hear it solved your issue.

About the other discrepancy that you reported.
As it's unrelated to the reason why this post was written I recommend that you write a post dedicated to the new issue.