Set 0.0, 0.0 to the center of the terrain

Hello Crytek!

First things first:
For anyone who doesn't know the properties of floating point numbers, besides of years of experience, right?, please read!!!:

In my humble opinion, using floating point for position in space is disgusting.
But since floating point is used for position in cryengine, would you please at least place the position (0.0, 0.0) to the center of the terrain!
The further away a position is from (0.0, 0.0), the less the accuracy, as this picture from the linked page shows:

By setting the (0.0, 0.0) to the center instead of to the edge of the terrain, you double the precision on the same map size or double the map size (quadruple the map area) with the same precision.

This is an issue that is very simple to fix, just move the terrain accordingly, that's it, no need to wait for a mayor update!
It would be great if you could adjust the terrain position accordingly by the next minor update (5.6.2), as I said it's just changing the position vector of the terrain.
It's not hard nor a lot of work, don't let anyone tell you otherwise!

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