Re: Rain Occluder Error

#2
Could you provide some screenshots your setup?
I have tried a designer object and hangar brush with both, the legacy rain entity and Entity rain component,
Made sure rain occluder was checked on the objects
and I was unable to reproduce the issue.

Re: Rain Occluder Error

#3
Could you provide some screenshots your setup?
I have tried a designer object and hangar brush with both, the legacy rain entity and Entity rain component,
Made sure rain occluder was checked on the objects
and I was unable to reproduce the issue.
Check this video

Re: Rain Occluder Error

#6
Hi there,

Generally it is not recommended to use complex geometry to use as rain occluders.
We recommend creating rain occlusion geometry that is not drawn the screen to help with rain occlusion. For example, you can quickly create a Designer Object and set the object as a rain occluder.

The rain entity occlusion is not 100% cutoff from the position of the mesh, for this reason, it is also recommended to use triggers to activate layers when entering buildings to expand the rain occlusion around the edges of t he builds where the rain seems to not be occluded completely.
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