Hi gs.
Can you please tell how to make it not rain through objects?
I used BRUSH entity & Rain Occluder but rain still through objects.
Pls, help me.
BUG!
If you place 1 brush, the rain occluder works well, but 2 & more - very bad.
Re: Rain Occluder Error
#2Could you provide some screenshots your setup?
I have tried a designer object and hangar brush with both, the legacy rain entity and Entity rain component,
Made sure rain occluder was checked on the objects
and I was unable to reproduce the issue.
I have tried a designer object and hangar brush with both, the legacy rain entity and Entity rain component,
Made sure rain occluder was checked on the objects
and I was unable to reproduce the issue.
Re: Rain Occluder Error
#3Check this videoCould you provide some screenshots your setup?
I have tried a designer object and hangar brush with both, the legacy rain entity and Entity rain component,
Made sure rain occluder was checked on the objects
and I was unable to reproduce the issue.
Re: Rain Occluder Error
#6Hi there,
Generally it is not recommended to use complex geometry to use as rain occluders.
We recommend creating rain occlusion geometry that is not drawn the screen to help with rain occlusion. For example, you can quickly create a Designer Object and set the object as a rain occluder.
The rain entity occlusion is not 100% cutoff from the position of the mesh, for this reason, it is also recommended to use triggers to activate layers when entering buildings to expand the rain occlusion around the edges of t he builds where the rain seems to not be occluded completely.
Generally it is not recommended to use complex geometry to use as rain occluders.
We recommend creating rain occlusion geometry that is not drawn the screen to help with rain occlusion. For example, you can quickly create a Designer Object and set the object as a rain occluder.
The rain entity occlusion is not 100% cutoff from the position of the mesh, for this reason, it is also recommended to use triggers to activate layers when entering buildings to expand the rain occlusion around the edges of t he builds where the rain seems to not be occluded completely.
Uniflare
CRYENGINE Technical Community Manager
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CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.
My personal belongings;
Beginner Guides | My GitHub | Splash Plugin